Consider this code sample:
public abstract class Parent
{
public int val;
public Parent()
{
val = 0;
}
public virtual void foo()
{
inc();
}
public virtual void inc()
{
val = val + 10;
}
}
public class Child : Parent
{
public override void foo()
{
base.foo();
}
public override void inc()
{
val++;
}
}
static void Main(string[] args)
{
Parent p = new Child();
Console.WriteLine("p.val = " + p.val); //Output: p.val = 0
p.foo();
Console.WriteLine("P.val = " + p.val); //Output: p.val = 1
}
I am assuming the inc() of the Parent class did not get called because {this} pointer is actually pointing to a Child object so the Child’s version of inc() will be called from the Parent object’s function foo(). Is there a way to force the Parent’s function foo() to always call parent’s function inc() Like you could in C++ with :: operator?
You’re over-thinking the problem.
If you want non-virtual dispatch then don’t make the methods virtual in the first place.
If you want both virtual and non-virtual dispatch then make two methods, one virtual and one static
For example:
Use the right tool for the job. If you want virtual dispatch then call a virtual method. If you want static dispatch then call a static method. Don’t try to take a hammer to a virtual method and make it statically dispatched; that’s working against the entire purpose of the tool.