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Home/ Questions/Q 5968251
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T20:03:48+00:00 2026-05-22T20:03:48+00:00

Considering the following code public interface IEntity { int Id { get; set; }

  • 0

Considering the following code

public interface IEntity {
int Id { get; set; }
}

public class User : IEntity {
    public int Id { get; set; }
}

public abstract class RepositoryBase<TEntity> where TEntity : IEntity {

    public bool Save(TEntity entity) {
        if (!IsValid(entity)) return false;

        // Write to data store

        return true;
    }

    public abstract TEntity CreateNew();

    protected abstract bool IsValid(TEntity entity);
}


public class UserRepository : RepositoryBase<User> {

    public override User CreateNew() {
        return new User {
            Id = 3
        };
    }

    protected override IsValid(User entity) {
        return entity.Id > 0;
    }
}

Is this the open/closed principle? i.e deferring most of the responsibility to the base class and allowing certain functional responsibilities to inheriting classes.

It doesn’t feel like it is, so if it not the open/closed principle then what kind of design pattern is this?

Cheers

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-22T20:03:49+00:00Added an answer on May 22, 2026 at 8:03 pm

    You can create new repositories for different data structures by extending RepositoryBase<TEntity> in different ways, without having to modify the code in RepositoryBase<TEntity>. That is the core meaning of the open/closed principle.

    That said, the open/closed principle is a general design principle and not a design pattern. The main design pattern visible in the relation of the Save and IsValid methods is Template Method.

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