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Home/ Questions/Q 7943073
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T00:09:49+00:00 2026-06-04T00:09:49+00:00

container.RegisterType<object, LabStatusView>(LabStatusView); Uri LabStatusViewUri = new Uri(pack://application:,,,/LabStatus;component/LabStatusView.xaml, UriKind.Absolute); regionManager.RequestNavigate(HorizonNavigatorView,LabStatusViewUri,NavigationCompleted); I am using this to

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container.RegisterType<object, LabStatusView>("LabStatusView");
Uri LabStatusViewUri = new Uri("pack://application:,,,/LabStatus;component/LabStatusView.xaml",     
UriKind.Absolute);
regionManager.RequestNavigate("HorizonNavigatorView",LabStatusViewUri,NavigationCompleted);

I am using this to navigate to LabStatusView, which seems straightforward.

ObjectStates after the requestNavigate is executed:

  1. regionManager.Regions.ActiveRegion contains one object of type “Object” instead of LabStatusView.
  2. The only quirk of using Unity known to me is that i have register my type using overload of RegiterType method.

Any suggestion what i am doing wrong here ?

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  1. Editorial Team
    Editorial Team
    2026-06-04T00:09:51+00:00Added an answer on June 4, 2026 at 12:09 am

    To Navigate is alot easier to do than in your code. Here’s how i did it for a project.

    //Register your View on Startup
    container.RegisterType<object, LabStatusView>("LabStatusView");
    
    //Navigation works like this
    var labStatusView = new Uri("LabStatusView", UriKind.Relative);
    regionManager.RequestNavigate("HorizonNavigatorView", labStatusView);
    

    Can you try it like this?

    Also many people use static classes for their Region and View name to avoid “magic strings”.
    Something like this.

    public class RegionNames
    {
      public const string HorizonNavigatorView = "HorizonNavigatorView";
    }
    public class ViewNames
    {
      public const string LabStatusView = "LabStatusView";
    }
    
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