Could someone outline how to do step 2 below in Objective-C for iOS?
The crucial part is “image loads onto “create” scene, in front of background image, with editing tools”.
- Choose background image from camera or library and place in “Create” scene.
- From “Create” scene pick an image from a modal list, image loads onto “Create” scene, in front of background image, with editing tools for “flip”, “Copy”, “Behind”, “Done”. Image will touch/pinch to move, size and rotate. Editing tools hide when touch “Done”. Touch image to toggle editing tools.
- Save created image to library.
I would load the background image into an image view and then have additional editable sub-views in front of it. Once you are done you renderLayerInContext of the entire view hierachy into a new image and save that.