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Home/ Questions/Q 6791409
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T17:50:34+00:00 2026-05-26T17:50:34+00:00

Could someone teach me how to use a swing timer with the following purpose:

  • 0

Could someone teach me how to use a swing timer with the following purpose:

I need to have a polygon that begins being animated(simple animation such as rotating) when I click the mouse; and stops animating when I click again.

I do not have problems understanding the way the MouseListener works, but with the actual animation. I tried simulating the animation with a while block inside the paint() method where I would draw, erase and redraw the polygon(to simulate a rotation for example), but inside the while, the applet would not listen to the clicks. It would listen only after the while. I would need the swing timer to break the while when I click the mouse.

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  1. Editorial Team
    Editorial Team
    2026-05-26T17:50:35+00:00Added an answer on May 26, 2026 at 5:50 pm
    import javax.swing.Timer;
    

    Add an attribute;

    Timer timer; 
    boolean b;   // for starting and stoping animation
    

    Add the following code to frame’s constructor.

    timer = new Timer(100, new ActionListener() {
        @Override
        public void actionPerformed(ActionEvent ae) {
            // change polygon data
            // ...
    
            repaint();
        }
    });
    

    Override paint(Graphics g) and draw polygon from the data that was modified by actionPerformed(e).

    Finally, a button that start/stop animation has the following code in its event handler.

    if (b) {
        timer.start();
    } else {
        timer.stop();
    }
    b = !b;
    
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