Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7788383
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 1, 20262026-06-01T20:58:54+00:00 2026-06-01T20:58:54+00:00

Could someone tell why Arrayfun is much faster than a for loop on GPU?

  • 0

Could someone tell why Arrayfun is much faster than a for loop on GPU? (not on CPU, actually a For loop is faster on CPU)

Arrayfun:

x = parallel.gpu.GPUArray(rand(512,512,64));
count = arrayfun(@(x) x^2, x);

And equivalent For loop:

for i=1:size(x,1)*size(x,2)*size(x,3)
  z(i)=x(i).^2;        
end

Is it probably because a For loop is not multithreaded on GPU?
Thanks.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-01T20:58:56+00:00Added an answer on June 1, 2026 at 8:58 pm

    I don’t think your loops are equivalent. It seems you’re squaring every element in an array with your CPU implementation, but performing some sort of count for arrayfun.

    Regardless, I think the explanation you’re looking for is as follows:

    When run on the GPU, you code can be functionally decomposed — into each array cell in this case — and squared separately. This is okay because for a given i, the value of [cell_i]^2 doesn’t depend on any of the other values in other cells. What most likely happens is the array get’s decomposed into S buffers where S is the number of stream processing units your GPU has. Each unit then computes the square of the data in each cell of its buffer. The result is copied back to the original array and the result is returned to count.

    Now don’t worry, if you’re counting things as it seems *array_fun* is actually doing, a similar thing is happening. The algorithm most likely partitions the array off into similar buffers, and, instead of squaring each cell, add the values together. You can think of the result of this first step as a smaller array which the same process can be applied to recursively to count the new sums.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Could someone tell me why this code does not update the data response? It's
Could someone tell in general how is GPU's shared memory used by the Matlab
Could someone tell me if this: $.ajax({ url: 'test.html', success: function(data) { alert(Data Loaded:
Could someone tell me how I can capture a NSParseErrorException? The Situation: my app
Could someone tell me how to view the XML to be sent via web
Could someone tell me what the purpose of inner classes are? Also when designing
Could someone tell me the advantages to using the ConfigurationManager class which load's a
Could someone tell me the difference between the publishing folder location and the installation
Could someone tell if it's possible to get an OpenCL code working with both
Could someone tell in general what goes to what (Harddrive,RAM, Stack or Heap) at

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.