Currently I am drawing a Circle on my Current Location after every 35 seconds of the location changed and 10 meters of distance moved.
So I have implemented this feature under LocationChanged as soon as the location gets changed(35 seconds and 10 meters moved), I am drawing a Circle on the Google Maps on the Current Location.
Problem Statement:-
My App is running very slow. Sometimes my app gets hanged?. May be because my code is not that efficient with the way I have wrote below?
Basically, I just need to draw a Circle on my current location after every 35 seconds and 10 meters distance moved.
Is there any problem with my code? Any thoughts like how should I improve this more, to run it smoothly.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
locationManager = (LocationManager) getSystemService(Context.LOCATION_SERVICE);
locationListener = new GPSLocationListener();
locationManager.requestLocationUpdates(
LocationManager.GPS_PROVIDER,
35000,
10,
locationListener);
mapView = (MapView) findViewById(R.id.mapView);
listView = (ListView) findViewById(R.id.mylist);
mapView.setStreetView(true);
mapView.setBuiltInZoomControls(true);
mapController = mapView.getController();
mapController.setZoom(15);
}
private class GPSLocationListener implements LocationListener {
@Override
public void onLocationChanged(Location location) {
if (location != null) {
GeoPoint point = new GeoPoint(
(int) (location.getLatitude() * 1E6),
(int) (location.getLongitude() * 1E6));
findUsersInCurrentRadius(4,location.getLatitude(),location.getLongitude());
mapController.animateTo(point);
mapController.setZoom(15);
// add marker
MapOverlay mapOverlay = new MapOverlay(this,android.R.drawable.star_on);
mapOverlay.setPointToDraw(point);
List<Overlay> listOfOverlays = mapView.getOverlays();
listOfOverlays.clear();
listOfOverlays.add(mapOverlay);
String address = ConvertPointToLocation(point);
Toast.makeText(getBaseContext(), address, Toast.LENGTH_SHORT).show();
mapView.invalidate();
}
}
@Override
public void onProviderDisabled(String provider) {
}
@Override
public void onProviderEnabled(String provider) {
}
@Override
public void onStatusChanged(String provider, int status, Bundle extras) {
}
}
This is my MapOverlay class in which I am drawing a Circle.
class MapOverlay extends Overlay {
private GeoPoint pointToDraw;
int[] imageNames=new int[6];
public MapOverlay(GPSLocationListener gpsLocationListener, int currentUser) {
imageNames[0]=currentUser;
}
public void setPointToDraw(GeoPoint point) {
pointToDraw = point;
}
public GeoPoint getPointToDraw() {
return pointToDraw;
}
@Override
public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when) {
super.draw(canvas, mapView, shadow);
//---translate the GeoPoint to screen pixels---
Point screenPts = new Point();
mapView.getProjection().toPixels(pointToDraw, screenPts);
//--------------draw circle----------------------
Point pt = mapView.getProjection().toPixels(pointToDraw,screenPts);
Paint circlePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
circlePaint.setColor(0x30000000);
circlePaint.setStyle(Style.FILL_AND_STROKE);
int totalCircle=4;
int radius=40;
int centerimagesize=35;
for (int i = 1; i <= totalCircle; i ++) {
canvas.drawCircle(screenPts.x,screenPts.y, i*radius, circlePaint);
}
canvas.drawBitmap(BitmapFactory.decodeResource(getResources(),imageNames[0]), (screenPts.x-(centerimagesize/2)),(screenPts.y-(centerimagesize/2)), null);
super.draw(canvas,mapView,shadow);
return true;
}
}
Updated Code:-
private MapView mapView;
private ListView listView;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mapView = (MapView) findViewById(R.id.mapView);
listView = (ListView) findViewById(R.id.mylist);
locationManager = (LocationManager) getSystemService(Context.LOCATION_SERVICE);
locationListener = new GPSLocationListener(mapView);
locationManager.requestLocationUpdates(
LocationManager.GPS_PROVIDER,
35000,
0,
locationListener);
mapView.setStreetView(true);
mapView.setBuiltInZoomControls(true);
mapController = mapView.getController();
mapController.setZoom(15);
}
private class GPSLocationListener implements LocationListener {
MapOverlay mapOverlay;
public GPSLocationListener(MapView mapView) {
mapOverlay = new MapOverlay(this,android.R.drawable.star_on);
List<Overlay> listOfOverlays = mapView.getOverlays();
listOfOverlays.add(mapOverlay);
}
@Override
public void onLocationChanged(Location location) {
if (location != null) {
GeoPoint point = new GeoPoint(
(int) (location.getLatitude() * 1E6),
(int) (location.getLongitude() * 1E6));
mapController.animateTo(point);
mapController.setZoom(15);
// **See no need to make a new Object here**
mapOverlay.setPointToDraw(point);
mapView.invalidate();
}
}
@Override
public void onProviderDisabled(String provider) {
}
@Override
public void onProviderEnabled(String provider) {
}
@Override
public void onStatusChanged(String provider, int status, Bundle extras) {
}
}
class MapOverlay extends Overlay {
private GeoPoint pointToDraw;
int[] imageNames=new int[6];
private Point mScreenPoints;
private Bitmap mBitmap;
private Paint mCirclePaint;
public MapOverlay(GPSLocationListener gpsLocationListener, int currentUser) {
imageNames[0]=currentUser;
mCirclePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mCirclePaint.setColor(0x30000000);
mCirclePaint.setStyle(Style.FILL_AND_STROKE);
mBitmap = BitmapFactory.decodeResource(getResources(),imageNames[0]);
mScreenPoints = new Point();
}
public void setPointToDraw(GeoPoint point) {
pointToDraw = point;
}
public GeoPoint getPointToDraw() {
return pointToDraw;
}
public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when) {
super.draw(canvas, mapView, shadow);
mScreenPoints = mapView.getProjection().toPixels(pointToDraw, mScreenPoints);
int totalCircle=4;
int radius=40;
int centerimagesize=35;
for (int i = 1; i <= totalCircle; i ++) {
canvas.drawCircle(mScreenPoints.x,mScreenPoints.y, i*radius, mCirclePaint);
}
canvas.drawBitmap(mBitmap, (mScreenPoints.x-(centerimagesize/2)),(mScreenPoints.y-(centerimagesize/2)), null);
super.draw(canvas,mapView,shadow);
return true;
}
}
Here is a few things to remember when drawing:
Possible UI Thread Blockage
This code looks like it is calling a potentially expensive action on the callback of
onLocationChanged()which is really dangerous to do because you could end up in an ANR. This should probably be done on a background AsyncTask and then the toast shown on the result of it.Better Management of Resources on Maps
Instead of adding a new overlay each time, make sure to recycle the instance and just reset it’s position.
This code can reuse this marker and just update it’s position. You should only create one if it is not in the list.
Better Drawing
Ok next remember don’t create objects in the onDraw() method if you don’t have to.
Once the marker knows where to draw to, you should have everything cached so that you can just focus on drawing. For Example: