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Home/ Questions/Q 7435059
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T09:59:51+00:00 2026-05-29T09:59:51+00:00

Currently I have in my code tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(addCompoundToLabel:)]; My code

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Currently I have in my code

tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(addCompoundToLabel:)];

My code would be cleaner if it was something like

tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(addCompoundToLabel:) withObject:data];

I read that associated objects allow you to pass objects in a gesture recognizer, but after reading the docs, I don’t quite understand how to implement it into my code. An example implementation of associated objects would be appreciated. Thanks

EDIT:

this is what the beginning of addCompound looks like

- (void)addCompoundToLabel:(UIGestureRecognizer *)recognizer {

 if( [recognizer state] == UIGestureRecognizerStateEnded ) {

      FormulaLabel* label = (FormulaLabel*)[recognizer view];  
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-29T09:59:51+00:00Added an answer on May 29, 2026 at 9:59 am

    Using associated objects is a messy solution. Instead, you could create a false target object, give it your UIView and your Data, and have access to both of them in the selector method. It is a lot more readable, and your code expresses your intent a lot better.

    Here is a quick and dirty example:

    @interface FalseTarget : NSObject {
        MyViewController *_viewCtrl;
        MyData *_data;
    }
    -(id)initWithViewCtrl:(MyViewController*)viewCtrl andData:(MyData*)data;
    -(void)tap:(id)sender;
    @end
    
    @implementation
    -(id)initWithViewCtrl:(MyViewController*)viewCtrl andData:(MyData*)data {
        self = [super init];
        if (self) {
            _viewCtrl = viewCtrl;
            _data = data;
        }
        return self;
    }
    -(void)tap:(id)sender {
        [_viewCtrl processTapFromSender:sender withData:_data];
    }
    @end
    

    Add processTapFromSender:withData: method to your controller:

    -(void)processTapFromSender:(id)sender withData:(MyData*)data {
        // Your action
    }
    

    Now you can create your tap recognizer like this:

    FalseTarget *target = [[FalseTarget alloc] initWithViewCtrl:self andData:data];
    tap = [[UITapGestureRecognizer alloc] initWithTarget:target action:@selector(tap:)];
    
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