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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T06:27:42+00:00 2026-05-13T06:27:42+00:00

currently I’m having some problems with my preloader. I have an as3 class website

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currently I’m having some problems with my preloader.

I have an as3 class website with the following code:

public function Website() {

        addEventListener(Event.ENTER_FRAME, PreloaderStart);
    }

    private function PreloaderStart(e:Event):void {
        var bt:int=loaderInfo.bytesTotal;
        var bl:int=loaderInfo.bytesLoaded;
        trace(bl/bt);
        var pt:int=Math.round(100*bl/bt);
        preloaderMC.loadInfo.text="loading "+pt+"%";
        if (bl==bt) {
            removeEventListener(Event.ENTER_FRAME, PreloaderStart);
            PreloaderOnComplete();
        }
    }
    private function PreloaderOnComplete():void {
        trace("loaded");
        buildUI();
    }

I painted my stage black and when I simply run my flash file it traced “loaded” so everything is loaded well and it builds the UI. But when I simulate by pressing ctrl+ enter twice I get a white screen and after about 10 sec. (my swf is 1mb and it simulates at 100kbs) it displays the preloader instantly at 100% and loads my UI. So my text doesn’t change from 0% -> 100% but I just get 100% when everything is loaded.

if anyone can help me out, I would be thankfull.

Regards

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  1. Editorial Team
    Editorial Team
    2026-05-13T06:27:42+00:00Added an answer on May 13, 2026 at 6:27 am

    Have a look at the first frame with the bandwith profiler. If you’ve got a lot of things to load, you might to move them on the 2nd frame, and leave as few things as possible for the first frame.

    If you look in the bandwidth profiler and simulate a download you should see that the preloader or any content shows up only after the 1st frame is loaded.

    You might need to set the actionscript settings’ export frame to 2, depending on what classes/components you’re using.

    HTH

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