Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8671753
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 12, 20262026-06-12T19:01:36+00:00 2026-06-12T19:01:36+00:00

currently I’m struggling with maps which should contain themselves. But I don’t know the

  • 0

currently I’m struggling with maps which should contain themselves. But I don’t know the depth of the nesting when compiling.

std::map<Key, std::map<Key, std::map<Key, std::map<Key, ...>>>>

Is there a way to achieve this goal without infinitely repeating myself?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-12T19:01:38+00:00Added an answer on June 12, 2026 at 7:01 pm

    The golden hammer for self-referential data structures is the use of pointers. In your particular, case, to implement a tree you can just do that:

    template <typename Key, typename Value>
    struct Node {
       Value data;
       std::map< Key, std::shared_ptr<Node> > child;
    // ...
    };
    

    Each node in the tree contains a value and a set of child Nodes maintained though a map of shared pointers. The std::map requires (according to the standard) the stored types to be complete, but shared_ptr only needs the type to be complete at the point of creation which allows this data structure. A plain Node* would also have worked, but then you would have to manage the memory manually.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Currently I know of only two ways to cache data (I use PHP but
Currently I have 2 ways of displaying images in a cell, which way will
Currently I have a web service, which loads up any plugins located within its
Currently writing a C# application it should do backups using GIT in the background.
currently I'm developing an app for WP7 but came across a little problem with
Currently, I don't really have a good method of debugging JavaScript in Internet Explorer and
Currently I'm doing some unit tests which are executed from bash. Unit tests are
Currently local storage for javascript is limited to cookies, which makes robust client side
Currently I am using cCURL client application(which is cross compiled using ndk-build) in my
Currently I'm creating an web application with KineticJS, which includes dragging and dropping on

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.