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Home/ Questions/Q 8016055
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T20:26:05+00:00 2026-06-04T20:26:05+00:00

Currently, on 32bit machine I write binary data to the file like this: outbin.write(

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Currently, on 32bit machine I write binary data to the file like this:

outbin.write( reinterpret_cast <const char *> ( &key_session ), sizeof( unsigned int ) );
outbin.write( reinterpret_cast <const char *> ( &last_access_time ), sizeof( time_t ) );
outbin.write( reinterpret_cast <const char *> ( &sizet ), sizeof( size_t ) );
outbin.write( reinterpret_cast <const char *> ( &ddd), sizeof( double ) );
outbin.write( reinterpret_cast <const char *> ( &fff), sizeof( float ) );

How to write data to make it portable and be sure that data will be loaded at any machine (64bit) ? (maybe when operation system will be changed at the machin to 64bit or data wil be copied to other machine)

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  1. Editorial Team
    Editorial Team
    2026-06-04T20:26:06+00:00Added an answer on June 4, 2026 at 8:26 pm

    In C++0x, use types like std::uint32_t from <cstdint>. In older compilers, use the C99 header <stdint.h>; this is missing from MSVC, but various implementations of it float around the web. You’ll have to cast all your int and size_t variables to <cstdint> types when writing and back to native types when reading.

    float and double do not have portable, known-width versions, so you might have to assume that they match single and double formats from IEEE 754. Some assertions might help here.

    As for time_t, note that it has no standardized meaning across platforms except that it can represent time in some unspecified way.

    (Also, keep in mind that you might want to write data out in an endian-neutral format.)

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