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Home/ Questions/Q 5933069
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T14:55:19+00:00 2026-05-22T14:55:19+00:00

#define NUM_SQ_0 (1 << 1*1) //<<—– ?? static struct square sq_0[NUM_SQ_0]; Note that square

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#define NUM_SQ_0 (1 << 1*1)  //<<----- ??

static struct square sq_0[NUM_SQ_0];

Note that square is a struct with 4 pointers to square, defined as follows:

typedef struct square {
    struct square *nw, *ne,
                  *sw, *se;
} *square;
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  1. Editorial Team
    Editorial Team
    2026-05-22T14:55:20+00:00Added an answer on May 22, 2026 at 2:55 pm

    Per C++ operator precedence, the * operator is evaluated first, and that evaluates to the value 1, and then it’s shifted one bit to the left, which is the value 2^1 or just 2.

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