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Home/ Questions/Q 6611997
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T20:02:35+00:00 2026-05-25T20:02:35+00:00

Depending on a preprocessor directive, I want to set all properties in a class

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Depending on a preprocessor directive, I want to set all properties in a class to EditorBrowsableAttribute.Never.

I thought about creating a custom attribute, derived from EditorBrowsableAttribute, but unfortunately that class is sealed.

I’ve had a look at ICustomTypeDescriptor, but in the GetProperties method, I can get hold of each property descriptor, but the attributes collection is readonly.

Any ideas?

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  1. Editorial Team
    Editorial Team
    2026-05-25T20:02:36+00:00Added an answer on May 25, 2026 at 8:02 pm

    I happened across this issue again recently and this time the answer came to me very quickly; simply set up a couple of constants:

    Friend Class CompilerUtils
    
    #If HideCode Then
        Public Const Browsable As EditorBrowsableState = EditorBrowsableState.Never 
        Public Const BrowsableAdvanced As EditorBrowsableState = EditorBrowsableState.Never 
    #Else
        Public Const Browsable As EditorBrowsableState = EditorBrowsableState.Always
        Public Const BrowsableAdvanced As EditorBrowsableState = EditorBrowsableState.Advanced
    #End If
    
    End Class
    

    Then in your code, decorate a member like so:

    <EditorBrowsable(CompilerUtils.Browsable)> _
    <EditorBrowsable(CompilerUtils.BrowsableAdvanced)> _
    
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