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Home/ Questions/Q 6343211
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T20:23:39+00:00 2026-05-24T20:23:39+00:00

Depending on the compiler the following code: int main() { srand( 0 ); if(

  • 0

Depending on the compiler the following code:

int main()
{
   srand( 0 );
   if( rand() ) {
      char buffer[600 * 1024] = {};
      printf( buffer );
   } else {
      char buffer[500 * 1024] = {};
      printf( buffer );
   }
   return 0;
}

when ran on a system with maximum stack size equal to 1 megabyte either prints an empty string or crashes with a stack overflow.

The difference is because different compilers allocate automatic storage differently. Most compilers allocate storage for all objects on function start, so in the code above they allocate 600+400=1100 kilobytes and that leads to stack overflow. Some compilers are smarter and they see that those two arrays can never be accessible at the same time so they reuse the same memory and only allocate 600 kilobytes and the program runs fine.

Now The Standard says (3.7/1) that storage duration defines the minimum potential lifetime of the storage and then (3.7.2/1) that the storage for these objects [with automatic duration] lasts until the block in which they are created exists.

I don’t understand how 3.7/1 and 3.7.2/1 are to be applied together. One says that duration is minimum potential and the other says explicitly that it lasts until the block exists. Looks like according to the first both allocation strategies are legal, but the second demands that only “reuse” allocation strategy is used.

How do 3.7/1 and 3.7.2/1 co-exist? Is it legal to allocate more memory than the program needs in the worst case (the first strategy)?

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  1. Editorial Team
    Editorial Team
    2026-05-24T20:23:39+00:00Added an answer on May 24, 2026 at 8:23 pm

    “Lasts until” also is a minimum.

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