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Home/ Questions/Q 8432917
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Editorial Team
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Editorial Team
Asked: June 10, 20262026-06-10T06:14:58+00:00 2026-06-10T06:14:58+00:00

Did they changed the positioning method in this cocos2d version 2 ? i do

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Did they changed the positioning method in this cocos2d version 2 ?

i do this :

mainBack=[CCSprite spriteWithFile:@"plus.png"];
            mainBack.position=ccp(winSize.width/2,winSize.height/2);
            NSLog(@"THE PLACE IS IN:%@",NSStringFromCGPoint(mainBack.position) );
            [self addChild:mainBack z:0];

its not in the middle but next to it.
it does prints 160, 240.
i am in a retina display when the image is twice bigger .

why is it not in the middle of the screen ?

thanks.

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  1. Editorial Team
    Editorial Team
    2026-06-10T06:14:59+00:00Added an answer on June 10, 2026 at 6:14 am

    i think u r doing this in ur init method of first scene. Try same thing in onEnter method..everything works fine.

    -(void)onEnter
    {
      [super onEnter];
    
       CGSize winSize = [CCDirector sharedDirector].winSize;
    
       mainBack=[CCSprite spriteWithFile:@"plus.png"];  
       mainBack.anchorPoint = ccp(0.5f,0.5f);
       mainBack.position=ccp(winSize.width/2,winSize.height/2);
       NSLog(@"THE PLACE IS IN:%@",NSStringFromCGPoint(mainBack.position) );
       [self addChild:mainBack z:0];
    }
    
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