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Home/ Questions/Q 6081607
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T11:11:42+00:00 2026-05-23T11:11:42+00:00

Disclaimer: I’m new to ActionScript 3. I have a Main class (which extends Sprite)

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Disclaimer: I’m new to ActionScript 3.

I have a Main class (which extends Sprite) that adds my Loader as a child. The Loader processes a continuous stream of images from a server (think MJPEG). I create a socket, add a ProgressEvent.SOCKET_DATA listener, and put the data into a local buffer. If I have a complete frame, then I call loadBytes() on it, and go back to waiting for the next chunk of data to arrive.

This works very well. However, if the mouse is moving when the image is being updated, then the control flickers slightly. But if no frames are being received, then there is no flickering. Do I need to double-buffer the image? If so, where do I do this? The Loader doesn’t seem like the right place.

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  1. Editorial Team
    Editorial Team
    2026-05-23T11:11:43+00:00Added an answer on May 23, 2026 at 11:11 am

    see comment above:

    myLoader.mouseEnabled = false;
    
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