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Home/ Questions/Q 5958651
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T18:34:25+00:00 2026-05-22T18:34:25+00:00

DiveIntoHTML5 Canvas claims that IE9 supports canvas. However, when I tried doing canvas on

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DiveIntoHTML5 Canvas claims that IE9 supports canvas.

However, when I tried doing canvas on IE9, it doesn’t work:

Object doesn’t support property or method ‘getContext’

I’m using IE9.0.8112.16421:

enter image description here

This is the code:

<html>
<head>

</head>
<body style="background:black;margin:0;padding:0;">
<canvas id="canvas" style="background:white;width:100%;height:100%;">noob</canvas>
<script>
var img=new Image();
img.onload=function(){
  var c=document.getElementById('canvas');
  var ctx = c.getContext('2d');
  var left,top;
  left=top=0;
  ctx.drawImage(img,left,top,20,20);
  var f=function(){
    left+=1;
    top+=1;
    c.width=c.width;
    ctx.drawImage(img,left,top,20,20);
  };
  setInterval(f,20);
};
img.src="http://a.wearehugh.com/dih5/aoc-h.png";
</script>
</body>
</html>
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  1. Editorial Team
    Editorial Team
    2026-05-22T18:34:26+00:00Added an answer on May 22, 2026 at 6:34 pm

    Two things:

    The <canvas> tag should having a corresponding closing tag </canvas>. While some browsers will let you get by with just an opening tag, others (such as Firefox, and perhaps IE) won’t.

    In addition, IE9 requires you to declare an HTML5 doctype to use the canvas tag. You can do this by placing <!DOCTYPE html> at the top of your code.

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