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Home/ Questions/Q 7581413
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T18:11:49+00:00 2026-05-30T18:11:49+00:00

DllExport void LoadString(char *myStr) { cout << Before: << myStr << endl; LoadStringData(&myStr); cout

  • 0
DllExport void LoadString(char *myStr)
{
    cout << "Before: " << myStr << endl;
    LoadStringData(&myStr);
    cout << "After:" << myStr << endl;
}

and this in Java:

Pointer myStr = new Memory(Pointer.SIZE);
System.out.println(String.format("myStr Value: %s", myStr.getPointer(0).getString(0)));
this.Lib.LoadString(myStr);
System.out.println(String.format("myStr Value: %s", myStr.getPointer(0).getString(0)));

And this is the output:

myStr Value: ¸ï1
Before: Øî1
After:test
myStr Value: ¸ï1

So I can clearly see a garbage pointer being passed in, reallocated on C++ (After:test), but for some reason JNA isn’t aware of the change.

These threads suggest what I’m doing is correct:

How to obtain a new Pointer in Java?

JNA Struct and Pointer mapping

And I’ve also tried PointerByReference (though to be honest, that acts like void**), but I’m throwing every idea I can get at it. However the threads above are about passing structs, not char*, but I can’t see why JNA would care about the difference here.

Any ideas?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-30T18:11:50+00:00Added an answer on May 30, 2026 at 6:11 pm
    DllExport void LoadString(char **myStr)
    {
        cout << "Before: " << *myStr << endl;
        LoadStringData(myStr);
        cout << "After:" << *myStr << endl;
    }
    

    Should work better to pass a reference to the memory (char*) rather than the memory it self(char), that way your changes make it back to Java.

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