Do any of you have a suggestions on how someone can learn to develop for the Mac Platforms without having to invest a ton of money into hardware and software beforehand? Does Mac have any options to lower the barrier to entry for tinkerers and developers looking to experiment.
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The Xcode IDE comes with the OS, but you need to install it (that the “Developer Tools” DVD). If you find yourself without the DVD, you can sigh up (for free) with the Apple Developer program and download a DVD image.
Harder to get lower barrier to entry that providing a professional IDE for free.
If you are trying to avoid buying a mac (hard to see how that’s going to work, but OK) you can also build traditional unix software with the usual tool chain (emacs, autoconf, make gcc, maybe Qt or someother cross-platform framework), and cross-compiler for the Macintosh.