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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T08:42:52+00:00 2026-05-12T08:42:52+00:00

Do I need to call Dispose() on a Graphics object obtained through PaintEventArgs in

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Do I need to call Dispose() on a Graphics object obtained through PaintEventArgs in an OnPaint event?

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  1. Editorial Team
    Editorial Team
    2026-05-12T08:42:52+00:00Added an answer on May 12, 2026 at 8:42 am

    No, the calling layer (the one who actually created the graphics object) is in charge of that.
    Also think about it, when you have other callees on the chain, you will dispose the object and they won’t be able to use it.

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