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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T08:33:29+00:00 2026-05-24T08:33:29+00:00

Do I need to implement custom logic in my code to track if the

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Do I need to implement custom logic in my code to track if the same user who purchased the “LITE” version went on to pay for the full version of the game? Or can I gather this information via iTunes Connect or some other non technical solution?

Thanks.

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  1. Editorial Team
    Editorial Team
    2026-05-24T08:33:30+00:00Added an answer on May 24, 2026 at 8:33 am

    You can get the UDID of the user’s device (see: How can I retrieve the UDID on iOS?).

    Then, you can send a hash (e.g., SHA256) of the UDID to your server whenever the lite version is launched. Whenever your full version is launched, you can send the same ping. Since the UDID is the same, the hash will be the same.

    On your server, you can read from your database and see that hash ABCXYZ has launched both the lite and full versions of your games.

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