Do you know any easy or simple way to make a map object (from the STL library) persistent (i.e. write it to a file) so that you can recover its state later when the program in run later ??
Thanks for your help
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I believe the Boost Serialization library is capable of serializing std::map, but the standard library itself provides no means. Serialization is a great library with a lot of features and is easy to use and to extend to your own types.