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Home/ Questions/Q 8157937
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Editorial Team
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Editorial Team
Asked: June 6, 20262026-06-06T17:27:28+00:00 2026-06-06T17:27:28+00:00

<!DOCTYPE html> <html> <head> <meta http-equiv=X-UA-Compatible content=IE=edge /> <script src=resources/js/jquery-1.7.2.min.js> </script> … … <script>

  • 0
<!DOCTYPE html>
<html>
    <head>
        <meta http-equiv="X-UA-Compatible" content="IE=edge" />
        <script src="resources/js/jquery-1.7.2.min.js"> </script>
        ...
        ...
        <script>
            ...
            ...
            function draw(screen, data) {  
                if (screen.document.getElementById("screen") == null){
                    screen.document.write('<div id="screen" style="width:' +
                    data.maxX + '; height:' + data.maxY + '; margin: auto;" >' +
                    '<canvas id="screenCanvas" width=' + data.maxX + ' height=' + 
                    data.maxY + 'style="border:2px solid #000000;color:#000000;" > </canvas></div>');
                }
                var canvas = screen.document.getElementById('screenCanvas');
                var context = canvas.getContext('2d');  
                var tileY = 0;
                var tileX = 0;
                var counter = 0;
                var tileWidth = data.tileWidth;
                var tileHeight = data.tileHeight;
                for (var i=0;i<(data.maxX/data.tileWidth);i++){  
                    for (var j=0;j<(data.maxY/data.tileHeight);j++){  
                        var img = new Image();  
                        img.onload = (function(img, tileX, tileY, tileWidth, tileHeight){
                            return function() {
                                context.drawImage(img,tileX, tileY, tileWidth, tileHeight);
                            }
                        })(img, tileX, tileY, tileWidth, tileHeight);  
                        img.src = "http://myserver:8080/images/screen/tile/" + 
                                   data.tiles[counter].imageId; 
                        tileX = tileX + parseInt(data.tileWidth); 
                        counter ++; 
                     } 
                    tileY = tileY + parseInt(data.tileHeight); 
                    tileX = 0;
                }  
            }
            ...
            ...
        </script>
    </head>
    <body>
        ...
        ...
        ...
        ...
    </body>
</html>

i call this function when i open a new window to draw a canvas in the new window contains an array of images.

problem:

1- Internet explorer 9: draw canvas but it didn’t draw images (since the border that i set in the style of the canvas appears).

2- when IE try to get image this error appears

SCRIPT5022: Exception thrown and not caught 
index.html, line 1 character 1

3- Opera 12: it didn’t display canvas.

Note:

1- this function works fine with Firefox, google chrome, and safari.

2- i am sure that internet explorer are not in compatibility view (F12) and not Quirks mode (it is standards).

any help?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-06T17:27:29+00:00Added an answer on June 6, 2026 at 5:27 pm
    <!DOCTYPE html>
    <html>
        <head>
            <meta http-equiv="X-UA-Compatible" content="IE=edge" />
            <script src="resources/js/jquery-1.7.2.min.js"> </script>
            ...
            ...
            <script>
                ...
                ...
                function draw(screen, data) {  
                    var canvas;
                    if (screen.document.getElementById("screen") == null){
                        var canvasDiv = screen.document.createElement("div"); 
                        canvasDiv.id = "screen"; 
                        canvasDiv.style.margin = "0px auto";
                        canvasDiv.style.width = data.maxX;
                        canvasDiv.style.height = data.maxY;
                        canvasDiv.style.border='2px solid black';
                        screen.document.body.appendChild(canvasDiv); 
    
                        canvas = screen.document.createElement('canvas');
                        canvas.setAttribute('width', data.maxX);
                        canvas.setAttribute('height', data.maxY);
                        canvas.setAttribute('id', 'screenCanvas');
                        canvasDiv.appendChild(canvas);
                        if(typeof G_vmlCanvasManager != 'undefined') {
                            canvas = G_vmlCanvasManager.initElement(canvas);
                        }
                    }else{
                        canvas = screen.document.getElementById('screenCanvas');
                    }
    
                    var context = canvas.getContext('2d');  
                    var tileY = 0;
                    var tileX = 0;
                    var counter = 0;
                    var tileWidth = data.tileWidth;
                    var tileHeight = data.tileHeight;
                    for (var i=0;i<(data.maxX/data.tileWidth);i++){  
                        for (var j=0;j<(data.maxY/data.tileHeight);j++){  
                            var img = new Image();  
                            img.onload = (function(img, tileX, tileY, tileWidth, tileHeight){
                                return function() {
                                    context.drawImage(img,tileX, tileY, tileWidth, tileHeight);
                                }
                            })(img, tileX, tileY, tileWidth, tileHeight);  
                            img.src = "http://myserver:8080/images/screen/tile/" + 
                                       data.tiles[counter].imageId; 
                            tileX = tileX + parseInt(data.tileWidth); 
                            counter ++; 
                         } 
                        tileY = tileY + parseInt(data.tileHeight); 
                        tileX = 0;
                    }  
                }
                ...
                ...
            </script>
        </head>
        <body>
            ...
            ...
            ...
            ...
        </body>
    </html>
    

    reference: http://www.williammalone.com

    since IE doesn’t know what the canvas tag means, and if we used that in our markup, IE would serve us an entrée of error. Instead we create a canvas element in JavaScript.

    hope this help you

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