Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6368245
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 25, 20262026-05-25T00:39:04+00:00 2026-05-25T00:39:04+00:00

<!DOCTYPE html> <html> <head> <title> New Document </title> <script type=text/javascript> window.onload = function ()

  • 0
<!DOCTYPE html>
<html>
 <head>
  <title> New Document </title>
<script type="text/javascript">
window.onload = function ()  {
  var area = document.getElementById('area');
  alert('area:'+area);   
  var context = area.getContext('2d');
  alert('context:'+context);
  if (context) {
    var imgd = context.getImageData(0, 0, 500, 300);
    var pix = imgd.data;
    for (var i = 0, n = pix.length; i < n; i += 4) {
      var grayscale = pix[i  ] * .3 + pix[i+1] * .59 + pix[i+2] * .11;
      pix[i]   = grayscale;   // red
      pix[i+1] = grayscale;   // green
      pix[i+2] = grayscale;   // blue
    }
    context.putImageData(imgd, 0, 0);
  }
};
</script>
 </head>
  <body>
   <canvas id="area" width="500" height="300">
     <img id="canvasSource" src="http://www.treehugger.com/elephant-national-heritage-animal-india.jpg" alt="Canvas Source" />
   </canvas>
</body>
</html>
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-25T00:39:04+00:00Added an answer on May 25, 2026 at 12:39 am

    You need 2d in lowercase and move the script inside the head tags

    area.getContext(‘2d’);

    HERE is some code that might work better: http://www.permadi.com/tutorial/jsCanvasGrayscale/index.html

    Here is my test html – I do not see an image yet

    <!DOCTYPE html>
    <html>
     <head>
      <title> New Document </title>
    <script type="text/javascript">
    window.onload = function ()  {
      var area = document.getElementById('area');
      alert('area:'+area);   
      var context = area.getContext('2d');
      alert('context:'+context)
      if (context) {
        var imgd = context.getImageData(0, 0, 500, 300);
        var pix = imgd.data;
        for (var i = 0, n = pix.length; i < n; i += 4) {
          var grayscale = pix[i  ] * .3 + pix[i+1] * .59 + pix[i+2] * .11;
          pix[i]   = grayscale;   // red
          pix[i+1] = grayscale;   // green
          pix[i+2] = grayscale;   // blue
        }
        context.putImageData(imgd, 0, 0);
      }
    };
    </script>
     </head>
      <body>
       <canvas id="area" width="500" height="300">
         <img id="canvasSource" src="http://www.treehugger.com/elephant-national-heritage-animal-india.jpg" alt="Canvas Source" />
       </canvas>
    </body>
    </html>
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

im new to javascript and am intersted in creating a small o3d script: <!DOCTYPE
I am testing against the following test document: <?xml version=1.0 encoding=UTF-8?> <!DOCTYPE html PUBLIC
I am using Google maps JavaScript API. Here is code : <!DOCTYPE html PUBLIC
I have the following HTML <!DOCTYPE html PUBLIC -//W3C//DTD XHTML 1.0 Transitional//EN http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd> <html
I have an aspx page with 1 table containing 2 rows: <!DOCTYPE html PUBLIC
I have the following webform: <%@ Page Language=C# AutoEventWireup=true CodeBehind=Default.aspx.cs Inherits=TestWebApp.Default %> <!DOCTYPE html
I'm learning javascript for a new project. I have seen many tutorials about javascript
In this google map sample: http://code.google.com/apis/maps/documentation/javascript/examples/streetview-simple.html If the user dropped the little guy far
In this google map sample: http://code.google.com/apis/maps/documentation/javascript/examples/streetview-simple.html If the user dropped the little guy far
Why does this work: <!DOCTYPE html PUBLIC -//W3C//DTD XHTML 1.0 Transitional//EN http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd> <html xmlns=http://www.w3.org/1999/xhtml>

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.