Does a Mono application consume more battery (having to execute more instructions for the same task) compared to a java application developed in eclipse/adt?
Does a Mono application consume more battery (having to execute more instructions for the
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Based on this article from Xamarin they prove the opposite in which mono touch app consumes less resources than regular java app
http://blog.xamarin.com/2012/05/01/android-in-c-sharp/