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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T14:04:03+00:00 2026-05-28T14:04:03+00:00

Does anybody know what are the correct values to setup the projection and view

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Does anybody know what are the correct values to setup the projection and view matrix for a XNA rendering in order to match with the Kinect RGB camera?

For example, if the skeleton head joint coordinates are (X,Y,Z) then if I draw a sphere at these coordinates in my 3D space, the rendering should overlap the head in the RGB image.

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  1. Editorial Team
    Editorial Team
    2026-05-28T14:04:04+00:00Added an answer on May 28, 2026 at 2:04 pm

    In the end I took a trial and error approach and determined the parameters.
    You can find more details here: http://www.mindtreatstudios.com/our-projects/kinect-3d-view-projection-matrix-rgb-camera/

    I’m sure this is not the most scientific way of reconstructing the 3D space, but given the time-frame I had available and the needs of my project, they work well and I’m happy with the results.

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