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Asked: May 10, 20262026-05-10T17:12:41+00:00 2026-05-10T17:12:41+00:00

Does anyone know a good resource to concisely explain the different types of lists

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Does anyone know a good resource to concisely explain the different types of lists available in C# and when their usage is appropriate?

For example, List, Hashtable, Dictionaries etc.

I’m never quite sure when I should be using what.

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  1. 2026-05-10T17:12:42+00:00Added an answer on May 10, 2026 at 5:12 pm

    These aren’t all lists, although they’re all collections. Here’s a quick summary.

    Non-generic collections (API is in terms of object. Values types are boxed.

    These are mostly in the System.Collections namespace:

    • ArrayList: A list of items, backed by an array. Fast random read/write access. Fast add to the tail end, if the buffer doesn’t need resizing.
    • Hashtable: Map from key to value. Keys are unique, values don’t have to be. Uses the GetHashCode method to achieve near O(1) read/write access (aside from nasty cases where all items have the same hash, or the backing store needs rebuilding). Iterating over the key/value pairs gives an unpredictable order. (Well, effectively unpredictable.)
    • SortedList: Like a Hashtable, but the entries are always returned in sorted-by-key order. Stored as a list of key/value pairs.
    • Stack: Last-in-first-out collection
    • Queue: First-in-first-out collection
    • Array: Fixed-size O(1) random-access; non-generic, but has strongly typed forms as well

    Generic collections. (Strongly-typed API, will not box value types (assuming suitable T).

    These are mostly in the System.Collections.Generic namespace:

    • List<T>: Like ArrayList
    • Dictionary<TKey, TValue>: like Hashtable
    • SortedList<TKey, TValue>: like SortedList
    • SortedDictionary<TKey, TValue>: like SortedList, but stored as a tree of key/value pairs which gives better performance in many situations. See docs for more detail.
    • LinkedList<T>: Doubly linked list (fast access to head and tail)
    • Stack<T>: Like Stack
    • Queue<T>: Like Queue
    • ReadOnlyCollection<T>: Like List<T> but giving a read-only view

    Possibly the most important collection interface is IEnumerable (and IEnumerable<T>). This represents a sequence of items much like a Stream represents a sequence of bytes. There is no random access, just forward-reading. LINQ to Objects is based on this, and pretty much all collection types implement it.

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