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Home/ Questions/Q 8242301
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T21:07:18+00:00 2026-06-07T21:07:18+00:00

Does anyone know how to get any key state (pressed or no) by GetKeys

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Does anyone know how to get any key state (pressed or no) by GetKeys function?
In other words how to handle this function:

bool result = isPressed(kVK_LeftArrow);

Thankyou.

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  1. Editorial Team
    Editorial Team
    2026-06-07T21:07:21+00:00Added an answer on June 7, 2026 at 9:07 pm

    The KeyMap type is an array of integers but its real layout is a series of bits, one per key code. The bit number for a particular key is one less than the virtual key code.

    Since bit-shifting isn’t legal for very large values (e.g. you can’t just ask the compiler to shift 74 bits), the KeyMap type is broken into 4 parts. You need to take the virtual key code’s bit number and integer-divide by 32 to find the correct integer for the bit; then take the remainder to figure out which bit should be set.

    So, try this:

    uint16_t vKey = kVK_LeftArrow;
    uint8_t index = (vKey - 1) / 32;
    uint8_t shift = ((vKey - 1) % 32);
    KeyMap keyStates;
    GetKeys(keyStates);
    if (keyStates[index] & (1 << shift))
    {
        // left arrow key is down
    }
    
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