Does anyone know if there is a function in DirectX to get the dimensions of an LPDIRECT3DTEXTURE9? I just need the width and height. If there isn’t, anyone know of a quick and dirty way to accomplish this?
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LPDIRECT3DTEXTURE‘s may contain multiple images of different sizes. You’ll have to specify which one you want. Usually, 0 is the original size, others are mipmaps that used for optimizing performance on GPU.