Does anyone know or have any hints as to how I could animate a blur of an image from focus to blur over the course of about 1 second?
Essentially the same question as this, but on Windows 8!
Animating a gaussian blur using core animation?
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You can create a blurred version of the image – e.g. using WriteableBitmapEx and then overlay the blurred version on top of the original and animate its opacity from 0 to 1.
Alternatively – you could do DirectX interop and animate a property bound to a pixel shader input that controls the blurriness, though that might be a bit more work.