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Home/ Questions/Q 9270853
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Editorial Team
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Editorial Team
Asked: June 18, 20262026-06-18T15:28:23+00:00 2026-06-18T15:28:23+00:00

Does anyone know why this would give me a segmentation fault? cell.h struct cell{

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Does anyone know why this would give me a segmentation fault?

cell.h

struct cell{
  bool filled;
  bool isParent;
  //float px,py,pz,s;
  bool cx,cy,cz;
  unsigned char r,g,b;
  vect norm;
  struct cell* parent;
  struct cell* child;

  cell(bool cxx=0, bool cyy=0, bool czz=0);

  void open_read(string);
};

cell.cpp

cell::cell(bool cxx, bool cyy, bool czz)
{
  cell childs[8];     // these lines creates a segmentation fault
  child = &childs[0]; // these lines creates a segmentation fault
  cx=cxx;
  cy=cyy;
  cz=czz;
  norm = vect(0,0,0);
  norm.normalize();
  isParent=false;
  filled=true;
}

If this is the wrong way to do this could anyone point me in the right direction as to how I could store a single pointer to the first element of child[8] instead of storing 8 pointers as it is quite memory intensive.

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  1. Editorial Team
    Editorial Team
    2026-06-18T15:28:25+00:00Added an answer on June 18, 2026 at 3:28 pm

    You are trying to set up an infinite recursion. The constructor of cell allocates an array of 8 cell objects, whose construction in turn invokes the constructor of cell with default arguments.

    Each stack frame consumes space, and sooner or later the stack will grow bigger than its size limit due to the non-terminated call recursion, eventually resulting in a segmentation fault.

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