Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 3334470
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 17, 20262026-05-17T23:54:31+00:00 2026-05-17T23:54:31+00:00

Does someone know a fast way to add the ability to rotate and move

  • 0

Does someone know a fast way to add the ability to rotate and move a 3D model using Qt?

Obviously, I have to make changes to the world matrix based on the mouse and keyboard movements, and hence I should somehow handle the appropriate mouseEvents and keyboardEvens.

For a 3d camera this seems a bit tricky and although I could implement it myself, I’d better stick to something ready.

Does anyone know or have an example which handles this kind of actions and reflects them to the world matrix?

Thank you.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-17T23:54:32+00:00Added an answer on May 17, 2026 at 11:54 pm

    This might be what you’re looking for. It is an example that loads .obj models and allows you to rotate them with the mouse. It also shows you how to render Qt dialogs within the OpenGL scene.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Does someone know a fast way to invoke shader processing via DirectX? Right now
Does someone know a simple way to set the default zoom and latitude/longitude with
Does someone know or have an idea of how to reload the contents of
does someone know how to add Umlauts to a regular expression to validate the
Does someone know.. how to read files to STDIN in Netbeans. I have a
Does someone know/have experience in showing Java web application generated UI in Sharepoint? We
does someone know how to get rid of black rows in ListView, please have
does someone know a way how to get a random video from a youtube
Does someone know a way on how to check, in Java, if a string
Does someone know how I can use dynamically allocated multi-dimensional arrays using C? Is

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.