Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8403149
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 9, 20262026-06-09T22:15:59+00:00 2026-06-09T22:15:59+00:00

doing some exercise from a book I’ve come across a doubt. I’ve defined some

  • 0

doing some exercise from a book I’ve come across a doubt. I’ve defined some operator overloadings as friend functions for a class (Stonewt). The problem comes with prototypes like these:

friend ostream & operator<<(ostream &os, Stonewt &st);
friend Stonewt operator+(Stonewt &st1, Stonewt &st2);

If I rely on the constructor to do an implicit conversion and let the compiler do the work, like in the following (test1 and test2 are class objects):

cout << "Summing both weights: " << test1 + test2;

I get error messages like these:

cannot bind ‘std::basic_ostream’ lvalue to ‘std::basic_ostream&&’

initializing argument 1 of ‘std::basic_ostream<_CharT, _Traits>& std::operator<<(std::basic_ostream<_CharT, _Traits>&&, const _Tp&) [with _CharT = char; _Traits = std::char_traits; _Tp = Stonewt]’

OTOH, If I do the following, I don’t get any error:

Stonewt test3 = test1 + test2;
cout << "Summing both weights: " << test3;

It’s like if the compiler gets a Stonewt object, it can make the conversion to Stonewt& (that is what the function expects). But if it gets other thing, it can’t make the steps till reaching Stonewt&. (This same thing happens in other instances with other operator overloadings like operator*, if I put a double and expect the compiler to convert it to Stonewt through the constructor and then to Stonewt&, it doesn’t work. I have to put a Stonewt object).

Is this a correct behavior? Any help?

I’ll put the whole program just in case you need it:

Class definition:

// stonewt1.h -- revised definition for the Stonewt class (for project Exercise 11.5.cbp)

#ifndef STONEWT1_H_
#define STONEWT1_H_

using std::ostream;

class Stonewt
{
public:
    enum {Lbs_per_stn = 14}; // pounds per stone
    enum Mode {STN, ILBS, FLBS}; // stone, integer pounds, and floating-point pounds modes
private:
    int stone; // whole stones
    double pds_left; // fractional pounds
    double pounds; // entire weight in pounds
    Mode mode; // state member
public:
    Stonewt(double lbs = 0.0, Mode form = FLBS); // construct from pounds
    Stonewt(int stn, double lbs, Mode form = STN); // construct from stones and pounds
    ~Stonewt(); // do-nothing destructor
    void reset(double lbs = 0);
    void reset(int stn, double lbs = 0);
    void set_mode(Mode form);
    Mode mode_val() const;
    friend ostream & operator<<(ostream &os, Stonewt &st);
    friend Stonewt operator+(Stonewt &st1, Stonewt &st2);
    friend Stonewt operator-(Stonewt &st1, Stonewt &st2);
    friend Stonewt operator*(Stonewt &st1, Stonewt &st2);
    // conversion functions
    explicit operator int() const;
    explicit operator double() const;
};

#endif

Methods + friend functions + conversion functions implementation:

// stonewt1.cpp -- Stonewt class: methods, friend functions, and conversion functions implementation (compile alongside main.cpp)

#include <iostream>
#include "stonewt1.h"
using std::cout;

// construct from pounds (both arguments defaulted, form defaulted to FLBS)
Stonewt::Stonewt(double lbs, Mode form)
{
    stone = int (lbs) / Lbs_per_stn; // integer division
    pds_left = int (lbs) % Lbs_per_stn + lbs - int(lbs);
    pounds = lbs;
    mode = form;
}

// construct from stones and pounds (form defaulted to STN)
Stonewt::Stonewt(int stn, double lbs, Mode form)
{
    stone = stn;
    pds_left = lbs;
    pounds = stn * Lbs_per_stn + lbs;
    mode = form;
}

Stonewt::~Stonewt() // do-nothing destructor
{
}

// reset object data members (don't change mode)
void Stonewt::reset(double lbs)
{
    stone = int(lbs) / Lbs_per_stn;
    pds_left = int(lbs) % Lbs_per_stn + lbs - int(lbs);
    pounds = lbs;
}

void Stonewt::reset(int stn, double lbs)
{
    stone = stn;
    pds_left = lbs;
    pounds = stn * Lbs_per_stn + lbs;
}

// change object mode
void Stonewt::set_mode(Mode form)
{
    mode = form;
}

// returns mode
Stonewt::Mode Stonewt::mode_val() const
{
    return mode;
}

// friend functions
ostream & operator<<(ostream &os, Stonewt &st)
{
    if (st.mode == Stonewt::STN)
        os << st.stone << " stones and " << int(st.pds_left + 0.5) << " pounds.\n";
    else if (st.mode == Stonewt::ILBS)
        os << int(st.pounds + 0.5) << " pounds.\n";
    else if (st.mode == Stonewt::FLBS)
        os << int(st.pounds) << " pounds.\n";
    else
        os << "Invalid mode.";
    return os;
}

Stonewt operator+(Stonewt &st1, Stonewt &st2)
{
    Stonewt result;
    result.stone = int(st1.pounds + st2.pounds) / Stonewt::Lbs_per_stn;
    result.pds_left = int(st1.pounds + st2.pounds) % Stonewt::Lbs_per_stn + (st1.pounds + st2.pounds) - int(st1.pounds + st2.pounds);
    result.pounds = st1.pounds + st2.pounds;
    return result;
}

Stonewt operator-(Stonewt &st1, Stonewt &st2)
{
    Stonewt result;
    result.stone = int(st1.pounds - st2.pounds) / Stonewt::Lbs_per_stn;
    result.pds_left = int(st1.pounds - st2.pounds) % Stonewt::Lbs_per_stn + (st1.pounds - st2.pounds) - int(st1.pounds - st2.pounds);
    result.pounds = st1.pounds - st2.pounds;
    return result;
}

Stonewt operator*(Stonewt &st1, Stonewt &st2)
{
    Stonewt result;
    result.stone = int(st1.pounds * st2.pounds) / Stonewt::Lbs_per_stn;
    result.pds_left = int(st1.pounds * st2.pounds) % Stonewt::Lbs_per_stn + (st1.pounds * st2.pounds) - int(st1.pounds * st2.pounds);
    result.pounds = st1.pounds * st2.pounds;
    return result;
}

// conversion functions
Stonewt::operator int() const
{
    return int(pounds + 0.5);
}

Stonewt::operator double()const
{
    return pounds;
}

Client (unfinished):

// main.cpp -- Exercising the revised Stonewt class: state member, operator overloadings (operator<<()
// replacing the show methods, operator+(), operator-(), operator*()) as friend functions.

#include <iostream>
#include "stonewt1.h"
#include <string>

int main()
{
    using std::cout;
    using std::cin;
    using std::string;

    cout << "***********************************************************************"
            "*********";
    cout << "*\n*\n*";
    cout.width(35);
    cout << "Menu:\n";
    (cout << "*\n*").width(10);
    (cout << "a. Reset").width(20);
    (cout << "b. Select").width(20);
    (cout << "c. Change mode").width(20);
    (cout << "d. Show").width(0);
    (cout << "\n*").width(10);
    (cout << "e. Sum").width(20);
    (cout << "f. Subtract").width(20);
    (cout << "g. Multiply").width(20);
    cout << "h. Menu";
    cout << "\n*\n*\n";
    cout << "***********************************************************************"
            "*********\n\n";
    Stonewt test1;
    Stonewt test2;
    Stonewt &sel = test1;
    char ch {'z'};
    cin.get(ch);
    switch (ch)
    {
        case 'A' :
        case 'a' :  if (sel.mode_val() == 3 || sel.mode_val() == 2)
                    {
                        cout << "Enter the pounds: ";
                        double p {0.0};
                        cin >> p;
                        sel.reset(p);
                    }
                    else if (sel.mode_val() == 1)
                    {
                        cout << "Enter the stones: ";
                        int s {0};
                        cin >> s;
                        cout << "Enter the remaining pounds: ";
                        double p {0.0};
                        cin >> p;
                        sel.reset(s, p);
                    }
                    else
                        cout << "Wrong mode.";
                    break;
        case 'B' :
        case 'b' :  {
                        cout << "Select object (1 for test1, 2 for test2): ";
                        int temp;
                        cin >> temp;
                        if (temp == 1)
                            sel = test1;
                        else
                            sel = test2;
                        break;
                    }
        case 'C' :
        case 'c' :  {
                        cout << "Select the desired mode (STN, FLBS or ILBS): ";
                        string temp;
                        cin >> temp;
                        if (temp == "STN")
                            sel.set_mode(Stonewt::Mode::STN);
                        else if (temp == "ILBS")
                            sel.set_mode(Stonewt::Mode::ILBS);
                        else if (temp == "FLBS")
                            sel.set_mode(Stonewt::Mode::FLBS);
                        else
                            cout << "Wrong mode. " << sel.mode_val() << " retained.";
                        break;
                    }
        case 'D' :
        case 'd' :  cout << sel;
                    break;
        case 'E' :
        case 'e' :  cout << "Summing both weights: " << test1 + test2;
                    break;
        case 'F' :
        case 'f' :  cout << "Subtracting the second weight from the first one: " << test1 - test2;
                    break;
        case 'G' :
        case 'g' :  {
                        cout << "Choose a factor: ";
                        double temp;
                        cin >> temp;;;
                        sel = sel * temp;
                        break;
                    }
    }
    return 0;
}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-09T22:16:01+00:00Added an answer on June 9, 2026 at 10:16 pm

    You cannot bind a non-const reference to a temporary, so you need your ostream operator to take a const reference:

    ostream & operator<<(ostream &os, const Stonewt &st);
    

    Why? because when you do this:

    cout << "Summing both weights: " << test1 + test2;
    

    test1 + test2 returns a Stonewt temporary, and your operator tries to take it by non-const reference. This works because test3 is not a temporary:

    Stonewt test3 = test1 + test2;
    cout << "Summing both weights: " << test3;
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am doing some exercise from a book and have some problems with the
I've been doing some exercises from a book and I'm wondering if you could
I am doing some exercises from the book Thinking In Java . I have
I am doing some exercises in my object-oriented javascript book, I notice that this:
I am doing some exercises and tried to convert a simple class into a
I'm doing exercise #9 from http://openbookproject.net/thinkcs/python/english2e/ch09.html and have ran into something that doesn't make
I am on exercise 43 doing some self-directed work in Learn Python The Hard
I just recently made the move to Objective-C. I am doing some exercises from
I have some java book and i'm doing exercises. But right now i'm stuck
I'm doing some tutorials online, and I'm stuck with an exercise :Write a function

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.