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Home/ Questions/Q 6581845
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T16:12:20+00:00 2026-05-25T16:12:20+00:00

Doing something like this at the moment: try { while ((bytesRead = clientStream.Read(data, 0,

  • 0

Doing something like this at the moment:

try
{
    while ((bytesRead = clientStream.Read(data, 0, data.Length)) != 0)
    {
        string message = Encoding.ASCII.GetString(data, 0, bytesRead) + Environment.NewLine;

        txtLog.Invoke(c => c.AppendText(message));
    }
}
catch
{

}

Which works but it’s pretty ugly.

I know people are going to say not to catch all exceptions and to at least do something when an exception occurs but I’m writing a server application. If a user abruptly disconnections it doesn’t matter. It doesn’t need to be logged. Also, I never want the program to crash so is catching all exceptions really that bad? The program can still recover. After the while loop this code executes and everything is fine. Right?:

string clientIdentifier = tcpClient.Client.RemoteEndPoint.ToString();

bool clientRemoved = clients.TryRemove(clientIdentifier);

if (clientRemoved)
{
    listUsers.Invoke(c => c.Items.Remove(clientIdentifier));
}

tcpClient.Close();

Not really asking a specific question but more of wondering if this is fine and if not, what is a better way to handle a user abruptly disconnecting or any other form of read error?

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  1. Editorial Team
    Editorial Team
    2026-05-25T16:12:20+00:00Added an answer on May 25, 2026 at 4:12 pm

    Not really asking a specific question but more of wondering if this is fine and if not, what is a better way to handle a user abruptly disconnecting or any other form of read error?

    Catch IOException and leave the others uncaught (the others indicate bugs in your code, and you don’t want to swallow them). The Exception.InnerException tells you what happened, and, if the inner exception is a SocketException, you can check the SocketException.ErrorCode to get specific detail.

    Note also that you can check NetworkStream.CanRead to see if the stream is readable (yes, the user could abruptly close after NetworkStream.CanRead returns true but before you execute the read). You should still wrap the NetworkStream.Read in a try/catch but note that you can avoid the exception if NetworkStream.CanRead is false.

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