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Home/ Questions/Q 631161
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T19:56:05+00:00 2026-05-13T19:56:05+00:00

Don’t ask me why but i can’t use this method because I need to

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Don’t ask me why but i can’t use this method because I need to create 2 image objects to make it work.

I want to be able to resize a single Image object without needing to create another one. Is this possible and how?

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  1. Editorial Team
    Editorial Team
    2026-05-13T19:56:05+00:00Added an answer on May 13, 2026 at 7:56 pm

    No, this is not possible. The height and width of an Image object are fixed at the time the Image object is constructed. This limitation exists in the underlying GDI+ API.

    If you do not need to modify the Image, perhaps it is acceptable to scale it every time it is rendered. For example, in a Control.Paint event, you can use Graphics.DrawImage to render it directly onto the PaintEventArgs.Graphics context. This will allow you to draw the image at different sizes without creating additional Image objects.

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