Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 9013671
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 16, 20262026-06-16T03:19:36+00:00 2026-06-16T03:19:36+00:00

Drawable image = Drawable.createFromPath(newImagepath); defective_image.setBackgroundDrawable(image); The image is stored in the newImagePath variable which

  • 0
Drawable image = Drawable.createFromPath(newImagepath);
defective_image.setBackgroundDrawable(image);   

The image is stored in the newImagePath variable which is a String. The above throws an outOfMemory Exception.

I also tried retrieving the image into a Bitmap object.

Bitmap bitmapImg= BitmapFactory.decodeFile(newImagepath);

In the above case the bitmapImg is Null. (Without any exception)

However if it is retrieved as a file, it’s successful. This doesn’t serve my purpose because I want this image to be the background of a RelativeLayout.

File imageFile = new File(newImagepath);
String imgPath = imageFile.getAbsolutePath();

The imgPath is the same as the newImagePath, concluding the path is not wrong. I also verified the image’s existence in the SDCard.

This image was captured from the device’s camera. This code is working on the emulator successfully. When debugged on the device the above said faults were noticed.
I also tried:-

BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-16T03:19:38+00:00Added an answer on June 16, 2026 at 3:19 am

    It seems to be a memory issue. So I suggest to decode bitmap size with the option

    options.inJustDecodeBounds = true;
    

    then getting the size of this bitmap by looking at fields (don’t try to use bitmap : it will be null) :

    options.outWidth;
    options.outHeight;
    

    Then creating a scaled bitmap (depending on the screen dimension). To do this, you can look at

    BitmapFactory.Options.inSampleSize
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm trying to make a drawable which should look like in the image below:
I have a jpg image in my android application drawable folder which resolution is
I want to draw some text on image which is in Drawable folder. In
I've an image of 32x32, which I have put in drawable folder and the
I have a view to which I want to set a drawable image which
How to automatically switch the background in layout android:background=@drawable/image> I have two pictures I
How can I convert a Bitmap image to Drawable ?
I am trying to access an image file from the drawable folder; directly in
I'm trying to just draw a simple image from the drawable-mdpi folder in android
So I'm trying to overlay a map image with a transparent ninepatch Drawable using

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.