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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T22:37:44+00:00 2026-05-14T22:37:44+00:00

During Flex programming, I recently ran into several questions ( about box models ,

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During Flex programming, I recently ran into several questions (about box models, ways to join lines and misaligning pixels [on doctype]) regarding computer graphics and layout, where I felt that I lacked some basic background on things like

  • concepts like the box model
  • approaches mapping real numbers to a pixel raster (like font anti-aliasing)
  • conventions found across drawing engines, like do you count y coordinates from top or bottom, and why

I feel that reading some basic Wikipedia articles, books or tutorials on these subjects might help in phrasing my questions more specifically and debugging my code more systematically. I have repeatedly found myself writing tiny test apps in Flex, just to find out how the APIs do very basic stuff. My assumption would be that if I knew the right vocabulary and some general concepts, I could solve these questions much faster.

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  1. Editorial Team
    Editorial Team
    2026-05-14T22:37:45+00:00Added an answer on May 14, 2026 at 10:37 pm

    I don’t have much experience in this field myself, but I’d suggest to have a look at

    • Ke-Sen Huang’s Home Page
    • CG Online Tutorials
    • The Cornell University’s CG page
    • The Arizona State University Introduction to Computer Graphics
    • The Brown University Introduction to Computer Graphics
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