EDIT: Following Mike Seymour’s comment, I replaced operator std::string () const; with operator char * () const; and changed the implementation accordingly. This allows implicit casting, but, for some reason, the unsigned long int operator has precedence over the char * operator, which just does not feel right… Also, I don’t want to expose nasty C stuff like char * outside the class, when I have std::string. I have a hunch that my CustomizedInt class needs to inherit from some stuff in order to support the feature that I desire. Could anybody please elaborate Mike’s comment regarding std::basic_string? I’m not sure I understood it properly.
I have this piece of code:
#include <string>
#include <sstream>
#include <iostream>
class CustomizedInt
{
private:
int data;
public:
CustomizedInt() : data(123)
{
}
operator unsigned long int () const;
operator std::string () const;
};
CustomizedInt::operator unsigned long int () const
{
std::cout << "Called operator unsigned long int; ";
unsigned long int output;
output = (unsigned long int)data;
return output;
}
CustomizedInt::operator std::string () const
{
std::cout << "Called operator std::string; ";
std::stringstream ss;
ss << this->data;
return ss.str();
}
int main()
{
CustomizedInt x;
std::cout << x << std::endl;
return 0;
}
Which prints “Called operator unsigned long int; 123”. My questions are these:
- After I remove the operator unsigned long int, why do I need to cast x to std::string explicitly? Why does it not call the implicit cast operator (std::string) directly?
- Is there any documentation that explains which implicit casts are allowed and which is their order of precedence? It seems that if I add an operator unsigned int to this class together with the operator unsigned long int, I receive a compiler error about ambiguity for the << operator…
- Also, I know that defining such an operator may be poor practice, but I am not sure I fully understand the associated caveats. Could somebody please outline them? Would it be better practice to just define public methods ToUnsignedLongInt and ToString?
The version of
<<for strings is a template, parametrised by the parameters of thestd::basic_stringtemplate (std::stringitself being a specialisation of that template). It can only be chosen by argument-dependent lookup, and that only works if the argument is actually a specialisation ofstd::basic_string, not something convertible to that.The rules are quite complex, and you’d need to read the C++ standard for the full story. Simple rules of thumb are that implicit conversions can’t contain more than one user-defined conversion and (as you’ve found out) the result of an implicit conversion can’t be used to choose a template specialisation by argument-dependent lookup.
I don’t fully understand them either; the interactions between implicit conversions, name lookup and template specialisation (and probably other factors that I can’t think of right now) are rather complex, and most people don’t have the inclination to learn them all. There are quite a few instances where implicit conversion won’t happen, and others where it might happen when you don’t expect it; personally, I find it easier just to avoid implicit conversions most of the time.
That’s probably a good idea, to avoid unwanted conversions. You can fix your problem by leaving them and use them explicitly when necessary:
In C++11, you can declare them
explicit, so that they can only be used in this manner. In my opinion, that would be the best option if you can; otherwise, I would use explicit conversion functions as you suggest.By the way, the return type of
main()must beint, notvoid.