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Home/ Questions/Q 5997581
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T00:17:03+00:00 2026-05-23T00:17:03+00:00

Edit: I’m starting a bounty on this one, as I’m looking for a cleaner

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Edit: I’m starting a bounty on this one, as I’m looking for a “cleaner” solution with a UITableViewCell subclass, rather than messing with the UITableView delegate and datasource. Ideally, I’d like to see how could I also handle the UISlider events. Thanks!

I am using a group-styled UITableView and I have several cells that look like this:

enter image description here

Now, while I’m in editing mode, I’d like to have a UISlider that sets the value of the right UILabel, so that the result would look like this:

enter image description here

Could someone point me to the right direction? I’m not even sure if I should do that by subclassing UITableViewCell or in IB. Code snippets would be highly appreciated 🙂

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  1. Editorial Team
    Editorial Team
    2026-05-23T00:17:04+00:00Added an answer on May 23, 2026 at 12:17 am

    First of all, create a new Navigation-based Project, then create a new class file named CustomCell.h and CustomCell.m, respectively.

    Copy and paste this code into your RootViewController.m file:

    #import "RootViewController.h"
    #import "CustomCell.h"
    
    @implementation RootViewController
    
    - (void)viewDidLoad
    {
        [super viewDidLoad];
        self.navigationItem.rightBarButtonItem=self.editButtonItem;
    }
    
    - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
    {
        return 2;
    }
    
    - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
    {
        return 1;
    }
    
    - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
    {
        static NSString *CellIdentifier = @"Cell";
    
        CustomCell *cell = (CustomCell*)[tableView dequeueReusableCellWithIdentifier:CellIdentifier];
        if (cell == nil) {
            cell = [[[CustomCell alloc] initWithStyle:UITableViewCellStyleValue1 reuseIdentifier:CellIdentifier] autorelease];
        }
        cell.mainLabel.text=@"ValueName";
    
        return cell;
    }
    
    - (void)setEditing:(BOOL)editing animated:(BOOL)animated
    {
        [super setEditing:editing animated:animated];
        [self.tableView beginUpdates];
        [self.tableView endUpdates];
    }
    
    - (float)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
    {
        if(tableView.editing){
            return 70;
        }
        return 44;
    }
    
    - (BOOL)tableView:(UITableView *)tableView shouldIndentWhileEditingRowAtIndexPath:(NSIndexPath *)indexPath
    {
        return NO;
    }
    
    - (UITableViewCellEditingStyle)tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath
    {
        return UITableViewCellEditingStyleNone;
    }
    
    - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath
    {
        return;
    }
    
    - (void)didReceiveMemoryWarning
    {
        [super didReceiveMemoryWarning];
    }
    
    - (void)viewDidUnload
    {
        [super viewDidUnload];
    }
    
    - (void)dealloc
    {
        [super dealloc];
    }
    
    @end
    

    CustomCell.h:

    #import <UIKit/UIKit.h>
    
    
    @interface CustomCell : UITableViewCell {
    
    }
    
    @property (nonatomic, retain) UILabel *mainLabel;
    @property (nonatomic, retain) UILabel *detailLabel;
    @property (nonatomic, retain) UISlider *slider;
    
    @end
    

    CustomCell.m:

    #import "CustomCell.h"
    
    @implementation CustomCell
    @synthesize mainLabel, detailLabel, slider;
    
    - (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier
    {
        self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
        if (self) {
            slider = [[UISlider alloc] initWithFrame:CGRectMake(10, 12, 280, 0)];
            slider.alpha = 0;
            slider.maximumValue = 30;
            slider.autoresizingMask = UIViewAutoresizingFlexibleTopMargin;
            [self.contentView addSubview:slider];
            [slider addTarget:self action:@selector(sliderChanged:) forControlEvents:UIControlEventTouchDragInside];
            [slider release];
    
            mainLabel = [[UILabel alloc] initWithFrame:CGRectMake(10, 12, 150, 20)];
            mainLabel.highlightedTextColor = [UIColor whiteColor];
            mainLabel.backgroundColor = [UIColor clearColor];
            [self.contentView addSubview:mainLabel];
            [mainLabel release];
    
            detailLabel = [[UILabel alloc] initWithFrame:CGRectMake(self.bounds.size.width-180, 12, 150, 20)];
            detailLabel.textAlignment=UITextAlignmentRight;
            detailLabel.text = [NSString stringWithFormat:@"%i", lroundf(slider.value)];
            detailLabel.highlightedTextColor = [UIColor whiteColor];
            detailLabel.backgroundColor = [UIColor clearColor];
            [self.contentView addSubview:detailLabel];
            [detailLabel release];
        }
        return self;
    }
    
    - (void)setEditing:(BOOL)editing animated:(BOOL)animated
    {
        [super setEditing:editing animated:animated];
        [UIView beginAnimations:nil context:NULL];
        [UIView setAnimationDuration:0.3];
        [UIView setAnimationDelegate:self];
        [UIView setAnimationBeginsFromCurrentState:YES];
    
        if(editing){
            slider.alpha = 1;
            slider.userInteractionEnabled=YES;
        }else{
            slider.alpha = 0;
            slider.userInteractionEnabled=NO;
        }
    
        [UIView commitAnimations];
    }
    
    -(IBAction) sliderChanged:(id) sender{
        detailLabel.text=[NSString stringWithFormat:@"%i", lroundf(slider.value)];
    }
    
    - (void)dealloc
    {
        [super dealloc];
    }
    
    @end
    

    Compile and run and you have a perfectly fine version of the controls you wanted. I even implemented animations as smooth as butter. Have fun!

    EDIT:
    If you do want to use the editing-controls, you must not implement the following method and have to adjust the frame of the labels and the slider.

    - (UITableViewCellEditingStyle)tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath
    {
        return UITableViewCellEditingStyleNone;
    }
    
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