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Home/ Questions/Q 7579013
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T17:34:13+00:00 2026-05-30T17:34:13+00:00

EDIT: Reworked my code a bit and decided to throw out URLLoader in favor

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EDIT: Reworked my code a bit and decided to throw out URLLoader in favor of the File.upload() method.

Now I’m stuck again >_<

Here’s the code I currently have, stripped down to bare-bones: https://gist.github.com/1943401

When I drag-drop image files onto my app, here is the trace log that gets returned to me:

[object Document] called.
doDragEnter() called.
doDragDrop() called.
file Extension Check = passed
Uploading files: C:\testimage.jpg
addImage() called.
currently uploading: [object File]
Making progress with [object File]..
Making progress with [object File]..
Making progress with [object File]..
Making progress with [object File]..
Making progress with [object File]..
HTTP Response: [HTTPStatusEvent type="httpResponseStatus" bubbles=false cancelable=false eventPhase=2 status=400 responseURL="http://api.imgur.com/2/upload.xml?key=********REMOVED**********&name=name&title=title"]
onCookieSent() called.
resultsListXML = 
Temp value= 
xmlString Value= 
Upload Complete: [DataEvent type="uploadCompleteData" bubbles=false cancelable=false eventPhase=2 data="<?xml version="1.0" encoding="utf-8"?>
<error><message>No image data was sent to the upload api</message><request>/2/upload.xml</request><method>post</method><format>xml</format><parameters>Filename = testimage.jpg, Upload = Submit Query, key = *********REMOVED********</parameters></error>
"]
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  1. Editorial Team
    Editorial Team
    2026-05-30T17:34:15+00:00Added an answer on May 30, 2026 at 5:34 pm

    I did something similar to Todds alternative. Basically I had to upload each image asynchronously (one at a time).

    So I created an array of images and created an integer (i) counter starting at 0.

    uploadImage(imagesArray[i]);
    

    Each time I uploaded an image the COMPLETE event was called.

    within the complete event function the counter was incremented. If the counter was less than the length of the imagesArray I would then
    e.g.

    i++
    if (i < imagesArray.length) {
    uploadImage(imagesArray[i]);
    } else {
    //all images have been uploaded.
    //reset vars
    i = 0;
    imagesArray = [];
    }
    
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