Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 649581
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T21:57:35+00:00 2026-05-13T21:57:35+00:00

[edit] So I used one of the javascript tooltips suggested below. I got the

  • 0

[edit]
So I used one of the javascript tooltips suggested below. I got the tips to show when you stop and hide if you move. The only problem is it works when I do this:

document.onmousemove = (function() {
    var onmousestop = function() {
        Tip('Click to search here');
        document.getElementById('MyDiv').onmousemove = function() {
        UnTip();
    };
    }, thread;

    return function() {
        clearTimeout(thread);
        thread = setTimeout(onmousestop, 1500);
    };
})();

But I want the function to only apply to a specific div and if I change the first line to “document.getElementById(‘MyDiv’).onmousemove = (function() {” I get a javascript error document.getElementById(‘MyDiv’) is null What am I missing….??

[/edit]

I want to display a balloon style message when the users mouse stops on an element from more than say 1.5 seconds. And then if they move the mouse I would like to hide the balloon. I am trying to use some JavaScript code I found posted out in the wild. Here is the code I am using to detect when the mouse has stopped:

document.onmousemove = (function() {
    var onmousestop = function() {
        //code to show the ballon
        };
    }, thread;

    return function() {
        clearTimeout(thread);
        thread = setTimeout(onmousestop, 1500);
    };
})();

So I have two questions. One, does anyone have a recommended lightweight javascript balloon that will display at the cursor location. And two, the detect mouse stopped code works ok but I am stumped on how to detect that the mouse has started moving again and hide the balloon. Thanks…

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T21:57:36+00:00Added an answer on May 13, 2026 at 9:57 pm

    A bit late to be answering this, but this will be helpful for those in need.

    I needed this function to be able to detect when the mouse stopped moving for a certain time to hide an HTML/JS player controller when hovering over a video. This is the revised code for the tooltip:

    document.getElementById('MyDiv').onmousemove = (function() {
        var onmousestop = function() {
            Tip('Click to search here');
        }, thread;
    
        return function() {
            UnTip();
            clearTimeout(thread);
            thread = setTimeout(onmousestop, 1500);
        };
    })();
    

    In my case, I used a bit of jQuery for selecting the elements for my player controller:

    $('div.video')[0].onmousemove = (function() {
        var onmousestop = function() {
            $('div.controls').fadeOut('fast');
        }, thread;
    
        return function() {
            $('div.controls').fadeIn('fast');
            clearTimeout(thread);
            thread = setTimeout(onmousestop, 1500);
        };
    })();
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.