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Home/ Questions/Q 6614495
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T20:20:45+00:00 2026-05-25T20:20:45+00:00

EDIT: Well…that’s very interesting. I made settings into a pointer and passed that. Worked

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EDIT: Well…that’s very interesting. I made settings into a pointer and passed that. Worked beautifully. So, this is solved. I’ll leave it open for anyone curious to the answer.

I’m having an issue creating a sound in FMod from a memory stream. I looked at the loadfrommemory example shipped with FMod and followed that. First, the code I’m using…

CSFX::CSFX(CFileData *fileData)
{
FMOD_RESULT result;
FMOD_CREATESOUNDEXINFO settings;
settings.cbsize = sizeof(FMOD_CREATESOUNDEXINFO);
settings.length = fileData->getSize();
_Sound = 0;
std::string temp = "";

for (int i = 0; i < fileData->getSize(); i++)
    temp += fileData->getData()[i];

result = tempSys->createSound(temp.c_str(), FMOD_SOFTWARE | FMOD_OPENMEMORY, &settings,        &_Sound);
}

As it is like this, I get an access violation on tempSys->createSound(). I’ve confirmed that tempSys is valid as it works when creating sounds from a file. I’ve also confirmed the char * with my data is valid by writing the contents to a file, which I was then able to open in Media Player. I have a feeling there’s a problem with settings. If I change that parameter to 0, the program doesn’t blow up and I end up with result = FMOD_ERR_INVALID_HANDLE (which makes sense considering the 3rd parameter is 0). Any idea what I’m doing wrong?

Also, please disregard the use of std::string, I was using it for some testing purposes.

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  1. Editorial Team
    Editorial Team
    2026-05-25T20:20:45+00:00Added an answer on May 25, 2026 at 8:20 pm

    Solved by turning settings into a pointer. See code below:

    CSFX::CSFX(CFileData *fileData)
    {
    FMOD_RESULT result;
    FMOD_CREATESOUNDEXINFO * settings;
    
    _Sound = 0;
    std::string temp = "";
    
    for (int i = 0; i < fileData->getSize(); i++)
        temp += fileData->getData()[i];
    settings = new FMOD_CREATESOUNDEXINFO();
    settings->cbsize = sizeof(FMOD_CREATESOUNDEXINFO);
    settings->length = fileData->getSize();
    
    result = tempSys->createSound(temp.c_str(), FMOD_SOFTWARE | FMOD_OPENMEMORY, settings, &_Sound);
    delete settings;
    settings = 0;
    }
    
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