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Home/ Questions/Q 735619
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T07:30:40+00:00 2026-05-14T07:30:40+00:00

enum Fruit { Banana, Orange, Strawberry … … // etc, very long enum }

  • 0
enum Fruit
{
    Banana,
    Orange,
    Strawberry
    ...
    ...
    // etc, very long enum
}


PeelFruit(Fruit.Orange);
PeelFruit(Fruit.Banana);
PeelFruit(Fruit.Strawberry); // huh? can't peel strawberries!

Sorry for the lame example, but hopefully you get the idea. Is there a way to constrain the enum values that PeelFruit will accept?

Obvisouly I could check them in the method with a switch or something, but it would be cool if there was a way to do it that is a) a bit more compact, and b) would cause a compile time error, not a run time error.

[Fruit = Orange,Bannana]
void PeelFruit(Fruit fruit) { ... }
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  1. Editorial Team
    Editorial Team
    2026-05-14T07:30:40+00:00Added an answer on May 14, 2026 at 7:30 am

    This isn’t possible with base language features (it’s possible with code contracts, though compile-time checking is only available with the premium edition). In fact you can’t even constrain your input to the values defined in your enum! A method that accepts a Fruit parameter will accept any int (or whatever the enumeration’s type is, if it isn’t an integer), as long as the caller casts it to Fruit first:

    PeelFruit((Fruit)10000); // Not a Fruit? Not a problem!
    
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