even after reading quite a bit about the strict-aliasing rules I am still confused. As far as I have understood this, it is impossible to implement a sane memory allocator that follows these rules, because malloc can never reuse freed memory, as the memory could be used to store different types at each allocation.
Clearly this cannot be right. What am I missing? How do you implement an allocator (or a memory pool) that follows strict-aliasing?
Thanks.
Edit:
Let me clarify my question with a stupid simple example:
// s == 0 frees the pool
void *my_custom_allocator(size_t s) {
static void *pool = malloc(1000);
static int in_use = FALSE;
if( in_use || s > 1000 ) return NULL;
if( s == 0 ) {
in_use = FALSE;
return NULL;
}
in_use = TRUE;
return pool;
}
main() {
int *i = my_custom_allocator(sizeof(int));
//use int
my_custom_allocator(0);
float *f = my_custom_allocator(sizeof(float)); //not allowed...
}
I don’t think you’re right. Even the strictest of strict aliasing rules would only count when the memory is actually allocated for a purpose. Once an allocated block has been released back to the heap with
free, there should be no references to it and it can be given out again bymalloc.And the
void*returned bymallocis not subject to the strict aliasing rule since the standard explicitly states that a void pointer can be cast into any other sort of pointer (and back again). C99 section 7.20.3 states:In terms of your update (the example) where you don’t actually return the memory back to the heap, I think your confusion arises because allocated object are treated specially. If you refer to
6.5/6of C99, you see:Re-read that footnote, it’s important.
In other words, the allocated block contents will become the type of the data item that you put in there.
If you put a
floatin there, you should only access it as afloat(or compatible type). If you put in anint, you should only process it as anint(or compatible type).The one thing you shouldn’t do is to put a specific type of variable into that memory and then try to treat it as a different type – one reason for this being that objects are allowed to have trap representations (which cause undefined behaviour) and these representations may occur due to treating the same object as different types.
So, if you were to store an
intin there before the deallocation in your code, then reallocate it as afloatpointer, you should not try to use the float until you’ve actually put one in there. Up until that point, the type of the allocated is not yetfloat.