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Home/ Questions/Q 7515299
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T00:45:52+00:00 2026-05-30T00:45:52+00:00

Ever since I ported my game to Xbox with XNA the code that’s supposed

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Ever since I ported my game to Xbox with XNA the code that’s supposed to modify and remove entries on the as such as chests, NPC ect hasn’t been working. It worked while I was testing on the PC but now it isn’t. I double checked over a previous build and it’s all the same so I can’t reason out what’s wrong, I’ve also debugged the hell out of it but everything returns as it should be.

Here is the code that modifies/removes content: http://pastebin.com/9QKEhAM3

I think if anything that’s where the hiccup will be at I just can’t find it. I definitely think it’s something to do with the one of the quirks of PC/XBOX differences because when I create another windows version of my game Chests and NPC disappear as they should.

If you could help it would be much appreciated.

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  1. Editorial Team
    Editorial Team
    2026-05-30T00:45:54+00:00Added an answer on May 30, 2026 at 12:45 am

    I managed to fix it! It’s a really ugly fix but a fix never the less. What I did was simply removed the if removedEntries > 0 conditional. Works like a charm! I’d really like to thank @Blau for all your help as well 🙂

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