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Home/ Questions/Q 939313
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T21:46:12+00:00 2026-05-15T21:46:12+00:00

$(‘.file a’).live(‘mouseenter’, function() { $(‘#download’).stop(true, true).fadeIn(‘fast’); }).live(‘mouseleave’, function() { $(‘#download’).stop(true, true).fadeOut(‘fast’); }); I want

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$('.file a').live('mouseenter', function() {
    $('#download').stop(true, true).fadeIn('fast');
}).live('mouseleave', function() {
    $('#download').stop(true, true).fadeOut('fast');
});

I want the mouseenter function to have a stop() and a delay of 1 second.
So, if I hover over #download the fadeIn should start after a 1 second delay. If I mouse out meanwhile the fadeIn shouldn’t start. Get me?

I don’t really know how to do that, any ideas?

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  1. Editorial Team
    Editorial Team
    2026-05-15T21:46:13+00:00Added an answer on May 15, 2026 at 9:46 pm

    You need to use setTimeout() in this case because of how .delay() works (and your inability to cancel it).

    $('.file a').live('mouseenter', function() {
      $.data(this, 'timer', setTimeout(function() {
          $('#download').stop(true, true).fadeIn('fast');
      }, 1000));
    }).live('mouseleave', function() {
      clearTimeout($.data(this, 'timer'));
      $('#download').stop(true, true).fadeOut('fast');
    });
    

    You can give it a try here.

    If you use .delay() it’ll dequeue the next animation for the element, regardless of if you cleared that queue earlier. So you need a timeout that you can cancel, which the above does by manually calling setTimeout() and storing the result with $.data() so you can clear it later, via clearTimeout().

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