Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 863211
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 15, 20262026-05-15T09:16:26+00:00 2026-05-15T09:16:26+00:00

Flex has the SoundMixer.computeSpectrum function that lets you compute an FFT from the currently

  • 0

Flex has the SoundMixer.computeSpectrum function that lets you compute an FFT from the currently playing sound. What I’d like to do is compute an FFT without playing the sound. Since Flash 10.1 lets us access the microphone bytes directly, it seems like we should be able to compute the FFT directly off of what the user is speaking.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-15T09:16:27+00:00Added an answer on May 15, 2026 at 9:16 am

    Unfortunately this doesn’t work as far as I know. As stated on the Adobe help pages:

    The SoundMixer.computeSpectrum()
    method lets an application read the
    raw sound data for the waveform that
    is currently being played. If more
    than one SoundChannel object is
    currently playing the
    SoundMixer.computeSpectrum() method
    shows the combined sound data of every
    SoundChannel object mixed together.

    This implies two drawbacks:

    1. It just works on the output (SoundChannel)
    2. It just works on the mix of all outputs.

    If you don’t need the output channel at all, you may turn down it’s volume to zero or near to zero!? Don’t know if that could work.

    For myself I don’t see any other chance at the moment to implement the FFT on my own to compute a spectrum on the microphone data.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.