float minX = 50.0f;
float maxX = 100.0f;
Random rand = new Random();
float finalX = rand.nextFloat(maxX - minX + 1.0f) + minX;
“The method nextFloat() in the type Random is not applicable for the arguments (float)”
Um, what?
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The
nextFloatmethod doesn’t take an argument. Call it, then scale the returned value over the range you want.