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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T02:37:50+00:00 2026-05-15T02:37:50+00:00

For a C# project I’m experimenting with ffmpeg to extract a .wav file from

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For a C# project I’m experimenting with ffmpeg to extract a .wav file from a video file (in Windows).
You could do this by running it on the command line like this: “ffmpeg -i inputvid.avi + ‘extra parameters’ + extracted.wav”.
This obviously extracts the audio from the input .avi file to a specified .wav file.

Now, I can easily run this command in C# so it creates the desired .wav file. However, I don’t need this wav file to stay on the harddisk. For performance reasons it would be much better if ffmpeg could save this file temporarily to the memory, which can than be used in my C# program. After execution of my program the .wav file is no longer needed.

So the actual question is: can I redirect the outputfile from a program to the memory?
And if this is possible, how can I read this in C#?

I know it’s a long shot and I doubt it very much if it’s possible, but I can always ask…

Thanks in advance.

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  1. Editorial Team
    Editorial Team
    2026-05-15T02:37:51+00:00Added an answer on May 15, 2026 at 2:37 am

    Instead of specifying the output filename on the ffmpeg command line, use ‘-‘. The ‘-‘ tells ffmpeg to send the output to stdout. Note that you might then have to manually specify your output format in the command line because ffmpeg can no longer derive it from the filename (the ‘-f’ switch might be what you need for this).

    Once you have that command line, refer to any number of places for help in reading stdout into your C# program.

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