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Asked: May 11, 20262026-05-11T13:44:29+00:00 2026-05-11T13:44:29+00:00

For a debugging and logging library, I want to be able to find, at

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For a debugging and logging library, I want to be able to find, at runtime, a list of all of the source files that the project has compiled and linked. I assume I’ll be including some kind of header in each source file, and the preprocessor __FILE__ macro can give me a character constant for that file, so I just need to somehow ‘broadcast’ that information from each file to be gathered by a runtime function.

The question is how to elegantly do this, and especially if it can be done from C as opposed to C++. In C++ I’d probably try to make a class with a static storage to hold the list of filenames. Each header file would create a file-local static instance of that class, which on creation would append the FILE pointer or whatever into the class’s static data members, perhaps as a linked list.

But I don’t think this will work in C, and even in C++ I’m not sure it’s guaranteed that each element will be created.

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  1. 2026-05-11T13:44:30+00:00Added an answer on May 11, 2026 at 1:44 pm

    I wouldn’t do that sort of thing right in the code. I would write a tool which parsed the project file (vcproj, makefile or even just scan the project directory for *.c* files) and generated an additional C source file which contained the names of all the source files in some kind of pre-initialized data structure.

    I would then make that tool part of the build process so that every time you do a build this would all happen automatically. At run time, all you would have to do is read that data structure that was built.

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